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Coming to America
The making of Final Fantasy VII and how Squaresoft conquered the RPG market.
(Added 2007-05-13, 1475 hits, more)
This paper attempts to trace Squaresoft’s rocky road to the American market and their eventual success with the release of Final Fantasy VII, the processes and decisions that went into the making of the game, and also takes a look at the future it heralds. Squaresoft’s history reads more like an RP ... |
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Final Fantasy VII Citadel, The
An intelligent, informative Final Fantasy VII site for both rookies and veterans. Discusses strategy and plot mysteries. |
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From polygons to pixels: Final Fantasy VII
Article on the Chinese NES conversion of Final Fantasy VII.
(Added 2008-03-06, 733 hits, more)
No, that is not a mock up. No, powering it up does not reveal it to actually be an impossible hack of Super Mario Bros. Someone, or some company rather, has made what was once a pipe dream come true: Final Fantasy VII on the NES. Unfortunately, neither the cartridge nor the ROM itself is branded with a release date, so I have ... |
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The Making Of: Final Fantasy VII (Edge Online)
"This was undoubtedly the game that changed everything.” Yoshinori Kitase, director of the most important RPG ever, has cause for hyperbole. “We felt a wind of change inside the company during the development process. There was this incredible feeling I’ll never forget: we were making a new thing… making history. Imagine.” He pauses. Imagine.
(Added 2012-10-08, 2037 hits, more)
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